The XR Ventures selected Gaming Companies
Listed in alphabetical order
Alteruna
Alteruna has developed training simulators in VR for surgery and medical treatments, and support distributed team training over the internet. The surgery simulator 1.0 has been licensed to the US Medtech Stryker. Furthermore, training simulators for rare surgery and medical treatments (2.0) have been conceptualized.
In addition, the medical training simulator (CPR) 1.0 is ready to be launched. CPR 2.0 is conceptualized, with true interaction between the non-intelligent manikin on the floor and the patient in VR.
A semi-physical hand interaction for the Oculus Quest is implemented. It supports both machine learning and deep learning for the training of gestures and user intentions. The solution also supports federated learning.
An interactive streaming solution makes it possible for a web app user to interact and be a participant in a VR session; a multiplayer solution enables any real time game or app.
Brainz Gamify
Brainz Gamify is a Prague-based start-up focused on producing story-based games and feature films for virtual reality. Its mission is to fill the market gap by creating unique narrative experiences for future VR audiences seeking immersive stories.
The studio is backboned by the Brainz Studios group, which encompasses an already successful Brainz Immersive studio that has crafted dozens of premium AR & VR experiences for both commercial and non-commercial subjects and won numerous awards. Besides client work, Brainz Immersive has developed pioneering platforms to enjoy virtual reality content such as movies, music or theatre.
Brainz Gamify is the newest extension of the group and will focus solely on creating immersive entertainment, but with the support and know-how gained from Brainz Immersive. We aim to continue advancing technological innovation by using our passion and extensive experience with gamification and storytelling through the medium of virtual reality.
Gamma Interactive LLC
MACHT is a futuristic/dystopian, squad-based, VR FPS (first-person shooter) MOBA (multiplayer online battle arena) hybrid developed by Gamma Interactive. The title is inspired by Halo, Titanfall, and Heroes of the Storm. It is the first VR product that crosses the classic features of FPS and MOBA together. The game leans heavily on map control, class-based team combat, and intense vehicular combat while giving players comfort options to improve the VR experience.
To secure a healthy community, we are implementing official support for UGC (user-generated content) so players can create maps and experiences for others to play. We are confident that players will be enthusiastic about harnessing the potential of our futuristic vehicular FPS sandbox, as it provides a unique platform to build upon. UGC is a key feature that has propelled successful games such as Minecraft and Roblox and is largely missing in the FPS or MOBA genre.
Monsarrat
The new videogames don’t separate you from life. They are life. They are millions of people who want to play, live and in person in the real world.
Our team pioneered MMO gaming as former staff of Turbine, which made “Game of the Year” Asheron’s Call and Lord of the Rings Online. Now we’re making a mobile AR walking game with MMO, map, AI, AR, and advertising technology. And it’s based on a secret, A-list Hollywood TV/movie franchise.
Natural Records Studios
Welcome to Natural Records Studios, tomorrow’s cinema today. We are here to bring you our music, games, stories, and movies delivered to the world in a unique way, based on content that originates from a genuine artistic appreciation of life, and freedom of expression in its purest form.
Today’s entertainment is rushing towards interactivity. Like any great movie, interactive entertainment must ultimately offer strong empathy with the characters, this is where Music, Virtual Reality, Blockchain, and Ai will be powerful.
Participation maximization and storytelling will allow participants to enjoy their passion for gaming in ways that dress well with their states of emotions, locations, lifestyles, interests, and budgets.
QuarkXR
QuarkXR is the biggest Cloud Streaming Platform in number of XR use cases. We utilize 5G and Edge Computing to enable scalable end-to-end Enterprise solutions. Our platform is currently home to over 30 Enterprise XR applications in industries like Telcos, Manufacturing, Automotive, Architecture, and more. Customers like TUI, Orange, T-Systems, and SynthesisVR are utilizing QuarkXR to render complex virtual environments and 3D models, and to deliver content wirelessly to a host of XR devices.
RiseAngle
At RiseAngle, we are working hard to democratize the game creation and make it accessible to everyone, Powered by teh generative AI revolution, RiseAngle is building a one-click game creation platform to empower game creators and make game development more accessible and affordable. AI is disrupting every industry and gaming is no exception.
SpectreXR
SpectreXR is a startup that develops tools and apps in the virtual reality space. We developed the OctoXR a low-code Unity package that allows you to significantly reduce the development time and implement realistic and physics-based hand interactions. Simulating realistic physics-based hand interactions in VR is extremely difficult yet much needed for an experience to become fully immersive.
Spree Interactive
Spree offers turn-key B2B attractions to operators globally. We provide top-notch tech and content with easy to operate hardware, which is mainstream-market ready.
The Spree Arena can transform any empty space into a fully interactive VR experience zone. Packed with a collection of easy to play non-violent family-friendly games, operators can adopt a high-volume quick play revenue model or integrate the team-based games designed for family entertainment centers.
2Sync
We deliver the tools for XR of tomorrow: 2Sync’s software development platform enables the development of novel, innovative and immersive VR/AR experiences that automatically synchronize real and virtual worlds to adapt to the user’s environment. This enables natural interactions with objects and real movement inside the application, a reduction of risks, lower costs for developers and users, less preparation time and an increase in the technology’s user acceptance. Within this context, we not only provide the tools for other developers, we are also specialized solution developers dedicated to these space-independent, interactable, walkable and multiuser-capable XR applications: a new era of virtuality.
Valkyrie Industries Ltd
Valkyrie Industries has developed a new type of haptic wearable that interacts with muscles to provide users with sensations such as load, weight and fatigue. By using Virtual Reality (VR) as a medium, we are able to provide new experiences in VR, most notably in fitness and well-being.
Vigo Creative
Vigo Creative is a video game development studio, focused on entertainment and training in virtual reality. We specialize in creating accessible immersive experiences. We develop various types of games, arcade or serious games, multiplayer solutions, etcetera. We have released more than ten games since 2017, tailor-made for our customers. With our small, creativity-filled team, our goal is to evoke strong emotions through the creation of fun or serious and accessible virtual reality games for everyone.
Game in development: The Smurfs VR Adventure (target audience +13)
In the skin of a smurf, take part in a virtual reality adventure full of twists and turns, dotted with funny and wacky missions. The Smurfs village is your playground! Alone or in cooperation with other players, complete the various quests given to you by the Smurfs. Become a hero in the final quest, by rescuing the Smurfs kidnapped by Gargamel!
Virtual Dawn
We have created a flexible platform in Unity Game engine that makes it possible to stay up to speed with the latest trends and uses of immersive learning and training. This platform enables the creation of video games just as the creation of training and education content.
We are enablers and offer the global community a chance to earn money by creating content with relative ease. Our aim is to be a user-driven platform that improves constantly with the feedback and content created using our tools.